Can You Get Duo Crescent Again From Event During Extension Bdo

Pearl Completeness has released the Black Desert Online update i.99 patch for September 29, and this includes the determination for the Summer Season, equally a bunch of content changes. There's a ton to dig in through in the patch notes beneath.

Summertime Season Closes

● The Summer Flavor comes to an end through the 09/28 Maintenance. All Summer Season Characters that take non nonetheless graduated will be converted into normal characters.
– Please refer to the [2021 Summer Season Closes]notice listed on the website.
※ Adventurers who aren't able to complete the graduation quest will find Fughar's Letter of Encouragement and Souvenir Box Full of Memories in their Mail service.

Manos Gear

● Manos equipment has been added to the game, giving access to the highest Lifeskill gear.
– For more than data, please check out theManos Gear Patch note – here

Content Changes

● Added a function that allows yous to repair durability of your cooking utensils and alchemy tools. You can repair the following tools.

Item Name
Avant-garde Cooking Utensil
Supreme Cooking Utensil
Advanced Alchemy Tool
Supreme Alchemy Tool

– You can repair the durability of cooking utensils/alchemy tools installed in your residence by selecting the repair office from the interaction ring.

– You must have the advisable repair tools in your inventory to repair the durability of cooking utensils and alchemy tools. The entire durability tin can be repaired using one tool.

● Added iv types of repair tools appropriate for each installment that you can fix within your residence.

– Yous can paw over 1 cooking utensil or abracadabra tool with max durability to an NPC in major towns and Velia, and exchange the tool for one repair kit.

※ These items can be stacked, placed into Storage and moved with Storage maids/butlers.

Tools Repair Tools How to Obtain

Advanced Cooking Utensil

Baermalo Hona's Advanced Cooking Repair Tool

Velia – Islin Bartali
Heidel – Constante
Calpheon – Fredelles Herba
Altinova – Edman
Valencia – Nerasabi Alom
Grana – Luansei
Drieghan – Maopan

Supreme Cooking Utensil

Baermalo Hona's Supreme Cooking Repair Tool

Velia – Islin Bartali
Heidel – Constante
Calpheon – Fredelles Herba
Altinova – Edman
Valencia – Nerasabi Alom
Grana – Luansei
Drieghan – Maopan

Avant-garde Alchemy Tool

Lomerun's Advanced Alchemy Repair Tool

Dalishain, located in major towns, and Velia Hamlet.

Supreme Alchemy Tool

Lomerun'south Supreme Alchemy Repair Tool

Dalishain, located in major towns, and Velia Village.

Previously, the residence was crowded with a variety of cooking utensils and alchemy tools, but with the improver of the ability to repair cooking utensil/abracadabra tools, you tin now install only one tool rather than setting upward multiple tools. Nosotros hope this opens upwards options for Adventurers who bask cooking/abracadabra and decorating their residences.

● Added a filter on the Barter Information window that distinguishes merchandise information by level.
– By setting the filter to 'All Barters', y'all can filter items in lodge by level as was the default prior to the update.
The filter that distinguishes the trade information past level are equally follows:
– Normal -> Lv. 1
– Lv. 1 -> Lv. 2
– Lv. two -> Lv. three
– Lv. 3 -> Lv. four
– Lv. 4 -> Lv. 5
– Normal Barter
– Crow Coin
– All Barters

● A filter function has been added to the Barter Data window that allows you to sort the list according to the number of Castling goods that can be obtained through Bartering.
– This filter only applies to the following Barter offers
– Lv. 1 -> Lv. 2
– Lv. 2 -> Lv. 3
These filters allow y'all to distinguish barter offers base on the obtainable corporeality in the following ways.
– More than 1
– ii or more
– 3 or more
This filter tin can only be used if the trade information level is prepare to the following:
– Lv. 1 -> Lv. 2
– Lv. 2 -> Lv. 3
– All Barters

● Added a button that sorts merchandise routes based by altitude closest to your electric current location on the Barter Information window.
– This function can be used together with the level/quantity filter, allowing the lists to exist based on what is closest to you.

●Added a function which allows yous to instantly sell trade goods and items through whatever warehouse.
– The items that can instantly exist sold through a storage are as follows:
* Items that can be sold for Silvery
* Items that are not Pearl Items
* Gear that is non Enhanced.
※ Please annotation that items sold in this will volition not show up in the repurchase window.

A role that allows you to instantly sell junk items stacked in your warehouse without having to go to a shop was added. Previously, you had to go to a Store NPC subsequently loading your items on your mount or moving them to your inventory. Now, it will be more user-friendly since you won't have to go through this whole process. Not but can you use this function to sell your junk items, but you tin can as well instantly sell your sea merchandise goods. The best office for our Adventurers who enjoy bartering may actually exist one where you can instantly sell your trade goods on a ship. However, this function may take a while to develop. It may non be the best, simply I promise this newly added office volition be at least a piddling meaningful to those of you who savor bartering

● Improved resurrecting in Ruby-red Battleground to automatically resurrect the character in the resurrection area of Blood-red Battlefield if they try to exit the battlefield while they are dead.

● Added different alerts in the 1:ane chat with friends.

– Y'all tin use this feature to gear up individual messenger alerts for each friend in your friend listing.

● Added a quest to commutation the accessory obtained from the 'Erstwhile Moon Gild'due south Trade Offer' quest for a unlike accessory.
– One time y'all've completed the "[EXC] A New Choice I" quest, you can accept the post-obit "[EXC] A New Choice II" quests from Jetina:

Quest Proper noun Quest Objective Quest Reward
[EXC] A New Pick Ii Mitt over TET (IV) grade accessory from NPC Jetina's Onetime Moon Guild'south Trade Offer content Choose ane TET (IV) form

Narc Ear Accessory/Tungrad Earring/Ring of Crescent Guardian)

[EXC] A New Choice II Hand over PEN (V) grade accessory from NPC Jetina'due south Old Moon Guild'south Trade Offer content Choose 1 PEN (5) grade

Narc Ear Accompaniment/Tungrad Earring/Ring of Crescent Guardian

* You must have the relevant accompaniment enhanced to TET (IV) or PEN (V) course in your inventory (unequipped) to proceed with and complete the quests.

* If you've used a reform stone on the relevant accessory, you will need to extract the stone before you can go along with and consummate either of the quests.

* Y'all can complete either the TET (IV) or PEN (Five) course accessory quest once per family.

● Changed the name of the following quest due to the improver of the aforementioned substitution quests involving the accessories obtained from the "Old Moon Guild's Merchandise Offer" content.

Before Afterward
[EXC] A New Choice [EXC] A New Choice I

● Changed portions of the quest dialogue for "[EXC] A New Choice I" due to the addition of the "[EXC] A New Selection Two" quests.

● Improved the quest "[Valencia] Make clean Revenge" to no longer crave ancient coins that have been removed as quest rewards.

● Simplified all the annex-related items that are used in Node and Conquest Wars into 1 particular.

– You tin build all annexes, including Hwacha'south and Flame Towers, with an 'Addendum Construction Tool'.

– When you lot use this item, a new window opens where you can select an addendum and choose what you want to build from the window.

– An annex suitable for your electric current level (Node Tier etc) will automatically be displayed on the new UI.

– You can buy an 'Annex Construction Tool' from the Guild Military Supply Shop with 1,000,000 silver used from Gild funds. Due to this, all annex-related items in different tiers that were sold at the Guild Military Supply Shop have been removed.

– When you lot construct your desired annex, the used Annex Structure Tool disappears. This detail does not stack in your inventory.

●The maximum durability of the Castle Gate in Calpheon has increased as follows:

Outer Gate Inner Gate
+130% +165%

● Improved problems where movement and deportment could appear unnatural in Node Wars and Conquest Wars.

● Fixed an issue where removing a Conquest War Wooden Argue also removed other Wooden Fences nearby.

● Changed the bulletin displayed when building Conquest War forts during special circumstances every bit follows:

Before
After
You tin can kickoff edifice your Conquest War Fort/Control Post the day after you have successfully occupied a Tier iii or 4 node. Y'all can start building your Conquest War Fort/Command Post the day after you take successfully occupied a Tier i or higher node.

● Reduced the DP of Conquest State of war Flimsy Wooden Fence by 40%.
– Increased the harm dealt by a character to the Flimsy Wooden Fence.

●Changed the appearance of your maid/butler to exist invisible in the following circumstances for a better Node/Conquest State of war play.

– When using (summoning) a maid/butler in the server where a Node/Conquest State of war is in progress.

– When a loading screen is displayed when using a guild skill such as resurrecting at a Node/Conquest War or Command to Assemble in the server where a Node/Conquest State of war is in progress.

※ You can still use the maid/butler office normally, although your maid/butler will be invisible.

Grapheme Changes

● Changed to brandish 'Unknown Adventurer' to a higher place the character'due south head when the camouflage effect is practical from the Treant Camouflage and Desert Camouflage outfits.

● Treant and Desert Cover-up outfits that were purchased before this update can be exchanged for Cron Stones via Tranan Underfoe in Velia. The number of Cron Stones you lot can substitution for each outfit slice is listed in the table below.
– Yet, yous cannot commutation Treant/Desert Camouflage outfits that are purchased afterwards the September 29th Maintenance for Cron Stones.

-Treant Camouflage Outfit Prepare can be exchanged for the following amount of Cron Stones.

Outfit Number Exchanged
Treant Cover-up Helmet 48
Treant Camouflage Armor 180
Treant Cover-up Principal Weapon 66
Treant Cover-up Sub-weapon 42
Treant Cover-up Awakening Weapon 84
Total 420

-Desert Camouflage Outfit Set can be exchanged for the following amount of Cron Stones.

Outift Number Exchanged
Desert Camouflage Armor 228
Desert Camouflage Main Weapon 66
Desert Cover-up Sub-weapon 42
Desert Cover-up Awakening Weapon 42
Total 420

● The Treant Camouflage four piece issue, and the Desert Cover-up three piece effect, volition now testify the 'Unknown Adventurer' tag as Red if it is possible for that graphic symbol to exist attacked/assault other adventurers.

– The 'Unknown Adventurer' tag will bear witness in gray when the effect is usually applied.

Before Modify
After Change
When applying the Cover-up effect, the 'Unknown Adventurer' tag would change colour depending on the Karma of the wearer. When applying the Cover-up upshot, the proper noun will appear Cherry-red if the grapheme is possible to attack or exist attacked.

Normally, the 'Unknown Adventurer' tag shows gray.

● Fixed the consequence where the character did not naturally transition when using Emergency Escape, interacting to gather, or other actions when suddenly irresolute weapons while moving. This set was applied to the following classes:

Classes Fixed
Warrior, Sorceress, Valkyrie, Ninja, Night Knight, Striker, Mystic, Lahn, Archer, Shai, Guardian, Nova, Sage, Corsair

● Fixed the consequence where the character could not utilize Emergency Escape, Collaborate to get together, or perform other actions suddenly when sprinting in non-combat opinion. This fix was practical to the post-obit classes:

Classes Stock-still
Berserker, Corsair

● Stock-still the issue where the character could non utilize Emergency Escape while moving forrad in not-gainsay stance. This gear up was applied to the post-obit classes.

Classes Fixed
Musa, Witch, Magician, Nova, Corsair

● Storming Fauna– Fixed the upshot where the sound consequence of the skill would audio different when the skill is used in a philharmonic during some other skill.

● Chase – Fixed the issue where the skill 'Carver' would activate first when inputting the command L2+R2+R1/ LT+RT+RB.

Meteor Shower (I to 3, Absolute), Prime: Metor Shower: Areal/Focus – Inverse the skills to activate automatically after a ready fourth dimension when used on a mount.

● Aad Sphera Training – Stock-still the issue where the skill would non activate when R2/RT was pressed in sure situation.

● Stock-still an issue where certain parts of the [Lahn] Desert Camouflage/Treant Camouflage main weapon and sub-weapons could not be dyed.

● Fixed the outcome where she would cease moving for a moment when using Backward Evasion due to not having enough stamina to perform certain skills.

● Prime: Roaring Tiger – Fixed an issue where she would stop moving for a moment using the skill to eat 30 Martial Spirit Shards, and then comboing into some other Martial Spirit Shard consuming skill.

● Fixed an issue where the minions summoned from the post-obit skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Belfry and Hwacha.

– Guards summoned with the skill Passed Pawn

– Axian summoned with the skill Prime: King of the Dead.

● Fixed an effect where the minions summoned from the post-obit skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Tower and Hwacha

– Realm of Anguish

– Arkanon summoned with the skill Radiant Annihilation

– Arkanon summoned with the skill Enlightening Bolt

– Arkanon summoned with the skill Flow: Aftershock

● Labao on Deck! – Changed the Damage Reduction Charge per unit effect practical to Corsair when she is in danger when Labao appears to the following:

– The effect that was applied with the 'Bodily Rejection' effect was changed to the 'First Into the Fray!' Effect, changed the duration to 10 min.

* Therefore, the effect of the skill Labao on Deck! Was changed to exist now stackable with the effects of Protected Area and Elion'due south Blessing.

● Labao on Deck! – Inverse the skill and so that the Damage Reduction and HP recovery of the skill use quicker.

● Fixed the consequence with where the scallywags summoned from the post-obit skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Tower and Hwacha.

– Actin' Cap'n, Scallywag Trio, and Cannoneer Duo summoned with the skill Lawmaking of the Scallywags.

● Stock-still the upshot with where the boosted damage from the Cannoneer Duo were not applied to annexes in Node/Conquest Wars.

● Improved the Actin' Cap'n and Scallywag Trio to be able to call upwards to 5 scallywags.

● Prime: Ocean's Attraction – Changed the concluding slash move of the skill to announced more natural.

UI

● Improved the Skill window by enabling the search office to observe the following skills in the 'Take hold of' category.

Skill Name
[Berserker] Smack Down, Undertaker, Rock Smash, Corpse Storm
[Tamer] Soaring Kick
[Valkyrie] Punishment
[Magician] Flame Knot
[Guardian] Chokeslam, Cervix Impaler
[Hashashin] Constriction
[Nova] Punishing Trap

● Changed the 'Steal' interaction pick with NPC's to prove a notification if the character does non take enough energy.

● Added a category where you tin can cheque the listing of items in the registration queue on the Cardinal Market.

– The 'In Registration Queue' will prove items that are currently on the 15 minute cooldown upon registration. You will as well be able come across the time (based on UTC+0) and value of the items listed in this category, and pressing the particular in the list will take you to the page where you can bid for a new detail.

– The items displayed in the category are either items worth twenty billion Silver OR specific items listed below. These items take a fifteen-minute cooldown upon registration before you can purchase them.

PEN(V) Enhanced Gear
Giath's Helmet
Cherry Nose'south Armor
Bheg's Gloves
Dim Tree Spirit's Armor
Griffon's Helmet
Leebur'southward Gloves
Urugon'southward Shoes
Ogre Ring
Tungrad Necklace
Laytenn's Power Rock
Tungrad Earring
Narc Ear Accessory
Vaha'south Dawn
Band of Crescent Guardian
Eye of the Ruins Ring
Tungrad Ring
Centaurus Chugalug
Basilisk's Belt
Valtarra Eclipsed Belt
Tungrad Belt
Orkinrad's Belt
Manos Golden Coral Chugalug
Manos Hoe
Manos Lumbering Axe
Manos Fluid Collector
Manos Tanning Knife
Manos Butcher Pocketknife
Manos Pickaxe
Manos Trainer's Clothes
Manos Hunter's Dress
Manos Sailor's Clothes
Manos Cook'southward Clothes
Manos Alchemist's Clothes
Manos Fisher's Dress
Manos Necklace
Manos Earring
Manos Ring
Manos Belt
Manos Gatherer'southward Clothes
Manos Craftsman's Clothes
Blackstar Battle Axe
Blackstar Shamshir
Blackstar Longsword
Blackstar Longbow
Blackstar Amulet
Blackstar Axe
Blackstar Shortsword
Blackstar Blade
Blackstar Staff
Blackstar Kriegsmesser
Blackstar Gauntlet
Blackstar Crescent Pendulum
Blackstar Crossbow
Blackstar Florang
Blackstar Morning Star
Blackstar Kyve
Blackstar Serenaca
TET (Iv), PEN (V) Enhanced Accessories
Black Distortion Earring Ethereal Earring

● Inverse the fault message to exist more than apparent when an error occurs in certain situations with items that were registered on the Central Market place with the xv-min wait time.

● Changed the following UI elements to display the amount collected when selling horses at the Horse Market:

– Confirmation message window upon collection.

– System message in the chat window afterwards drove.

● A bulletin volition at present display when a boat has been completed.

● Fixed an issue where in the enhancment UI window, the cursor position would occasionally be located on a different window.
● The banner that opens on the side of your inventory has been inverse.

● Descriptions for the Equus caballus Riding Crop and Dine have been added to the Automatic Sprint office.

● Fixed an issue where when enhancing without having Valk'southward Cry in your inventory, a guide bulletin would show misleading information in certain situations.

Characters in Black Desert all used dissimilar resources. From the fighting spirit of Warriors, to the divine powers of Valkyrie, each character had their ain unique characteristics and resources required for skills. With this in heed, potion items that restore these resource were seperated accordingly.

Although natural in concept, new adventurers struggled to intuitively grasp the concept due to multifariousness. With this in mind, and to make things more accessible, all MP/SP/WP recovery items take been reorganized and rolled into one particular. When rolling the items together, we used the highest electric current cooldown and useage effect, and due to this, we have also made improvements to the Odore's Spirit Essence also.

Meanwhile, to improve the progression of the Infinite HP potion, Ornette's Spirit Essence has been improved, allowing lower grade potions to be crafted when you only have one or 2 of the required components. These lower grade potions have lower effects, so if you wish to become the almost out of your healing item, you will need to go the rest of the materials required.

However, nosotros did non apply the pace change for Odore'southward Spirit essence because the effects of smaller potions can be highly impactful for certain classes that do not crave as many resources to perform.

In add-on, with the difficulty in obtaining the two items, we are adding Name Engraving to the potions, also every bit the tag 'Aboriginal' beingness added to the pre-existing Infinite Pots that are in the game. For those who accept spent a long time already trying to collect and create them, simply are yet to collect the terminal pieces, there is yet chance to obtain the special championship, name engraving and the 'Ancient' tag if you consummate the Ornette's Spirit Essence and/or the Odore's Spirit Essence before Oct 27th. Delight notation that this volition only count for those who finish the space pots the former way, without the utilize of the new Items.

● Changed the recovery of Odore's Spirit Essence from 325 MP/SP/WP Recovery to 375 MP/SP/WP Recovery and the cooldown from 6 seconds to 5 seconds, which is the aforementioned for the Instant MP Potion (Extra Large).

Before After

● Combined MP, WP, SP Recovery potions into a single item.

– Y'all volition no longer be able to purchase WP and SP Recovery potions from Vendors or obtain via Exchange due to the combination of the MP, WP, SP Recovery potions. You lot can nonetheless employ the existing WP, SP Recovery potions that you own.

– Changed to recover the proper MP, WP, SP for each class when using ane of the MP, WP, SP Recovery potions.

● Changed a text in the item description for Magic Crystal of Infinity – MP Recovery from recover MP to recover MP/WP/SP.

● Changed the cooldown for an herbal juice from 6 seconds to five seconds, and inverse the Refined Herbal Juice to now recover MP/WP/SP +375 instead of the previous +325.

● Changed the cooldown for WP, SP Recovery potions and Instant MP Recovery potions from six seconds to v seconds and recovery of Extra Large potions from 325 to 375.

– Changed the sale price of the WP, SP potions listed on the Store so that they can be sold at the same toll that they were purchased at.

Before After

● Added new items y'all can obtain when defeating monsters in each region

Surface area Item Proper noun
Woods Ronaros

Tranquil Tinniolum

Blood Wolf Settlement
Blood Wolf'due south Oath
Sherekhan Necropolis
Dragon's Fang
Tshira Ruins
Katzvariak'south Venom
Manshaum Forest
Narc's Solace

※ When defeating Afuarus that appear in the same areas, yous tin can obtain the corresponding loot of that surface area according to a certain probability.

● Added loot that you can obtain from tanning after defeating some monsters in the post-obit surface area:

Area Item Name
Navarn Steppe
Valtarra's Memory

※ Y'all can obtain this item at a certain probability when defeating Afuarus that appear in Navarn Steppe.

● Merindora of Grana volition give you the following items that can only be used past a Great Adventurer in possession of 100 items obtained in monster zones.

– Yous merely need to show Merindora the 100 items, they volition not be consumed or disappear during this process.

Items to Evidence Items obtained

Tranquil tinniolum x100

Forest's Whisper x1

Claret Wolf's Oath x100

Crimson Breath of Resentment

Dragon'due south Fang x100

Dragon's Roar x1

Katzvariak's Venom x100

Markthanan's Greed x1

Valtarra'due south Retentivity x100

Valtarra's Blast x1

Narc's Solace x100

Narc'south Tear x1

● Added Processing – Simple Alchemy to the post-obit items

Ingredient Result

Tranquil Tinniolum x100

Wood'due south Whisper x1

Rons Tinitinnabulum

Blood Wolf's Oath x100

Ruby-red Jiff of Resentment x1

Ash Halfmoon Kagtunak

Dragon's Fang x100

Dragon'south Roar x1

Sherekhan'southward Panacea

Katzvariak's Venom x100

Markthanan's Greed x1

Markthanan'south Gland

Valtarra'south Memory x100

Valtarra's Nail x1

Valtarra'south Clairvoyance

Narc'due south Solace x100

Marc'due south Tear x1

Narc's Crimson Tear

※ Y'all can obtain Ornette'due south Spirit Essence using the items listed above via the following method.

※ You can obtain Ornette's Spirit Essence using the aforementioned items via the post-obit method.

※ You lot can obtain Ornette's Spirit Essence using the aforementioned items via the post-obit method.

● Merindora of Grána has begun to give out Everlasting H2o to Adventurers who only have some of the items needed to arts and crafts Ornette's Spirit Essence, which include Sherekhan's Panacea, Ron's Tintinnabulum, and Ash Halfmoon Kagtunak.

– You tin craft a Blessed Spirit Essence by adding Everlasting H2o to Sherekhan'due south Panacea, Ron's Tintinnabulum, OR Ash Halfmoon Kagtunak.

※ A Spirit Essence with the "Ancient" tag is 1 crafted with materials obtained from defeating monsters.

– Y'all tin can craft a Greater Blessed Spirit Essence past combining one of the ii crafting materials that remain subsequently crafting Ornette's Spirit Essence with a Blessed Spirit Essence.

Combined Items Result

Blessed Spirit Essence

One of the two remaining pieces from Sherekhan'southward Panacea, Ron'southward Tintinnabulum, or Ash Halfmoon Kagtunak after crafting a Blessed Spirit Essence

Arrange into the shape of [-] in your inventory


Greater Blessed Spirit Essence

– You can accept the same quest from which you can craft an Ornette's Spirit Essence by going to Merindora with a Greater Blessed Spirit Essence and the terminal, remaining material

● Added "Ornette'southward Spirit Essence," a quest that y'all can have from Merindora when y'all have i of the crafting materials for Greater Blessed Spirit Essence or materials left after crafting Ornette'south Spirit Essence in your inventory.

– Yous can accept the existing quest when you lot accept all of the 3 types of items: Sherekhan's Panacea, Ron'south Tintinnabulum, and Ash Halfmoon Kagtunak.

– If you lot are doing or have completed i of the two types of quests, you lot cannot accept a different quest and the rewards volition be the aforementioned.

● Changed the names of the post-obit items that you can obtain from defeating monsters.

Earlier After
Sherekhan'due south Panacea Ancient Sherekhan'southward Panacea
Valtarra's Clairvoyance Ancient Valtarra's Clairvoyance
Narc's Crimson Tear Ancient Narc's Crimson Tear
Ron's Tintinnabulum Ancient Ron'south Tintinnabulum
Ash Halfmoon Kagtunak Aboriginal Ash Halfmoon Kagtunak
Markthanan's Gland Aboriginal Markthanan's Gland

※ The items you obtain from defeating monsters volition have the "Ancient" tag.

※ Materials or Spirit Essences with the "Ancient" tag tin can only exist crafted via items with the "Ancient" tag, and in this case, y'all tin obtain a Spirit Essence with the "Aboriginal" tag.

For instance, when crafting an Ancient Blest Spirit Essence by combining an Ancient Sherekhan's Panacea with Everlasting Water, you lot can use an Ancient Ron's Tintinnabulum to craft information technology. However, you cannot apply a Ron's Tintinnabulum without the "Ancient" tag to craft an Ancient Blest Spirit Essence.

Y'all can simply craft a Spirit Essence without the 'Ancient' tag with a cloth or Spirit Essence without the 'Ancient' tag

However, if you lot want to craft the Spirit Essence mentioned in a higher place by combining items both with and without the  'Ancient' Tag, you lot can exchange your item for an 'Ancient' item past going to Merindora of Grana. Since you would non have an Ornette'south Spirit Essence crafted from an Aboriginal Item, you cannot obtain a 'Dawnwish Petal' or a 'Duskwish Petal'

For example, when you want to craft an Ornette's Spirit Essence with a Ron'due south Tintinnabulum without the "Aboriginal" tag while having an Ancient Ash Halfmoon Kagtunak and an Ancient Sherekhan's Panacea in your inventory, yous tin can get to the NPC Merindora by Exchanging them for 1 without the "Ancient" tag.

● Yous can exchange an 'Ancient' item for 1 without the tag by going to Merindora of Grana.

Required Item Exchanged Detail
Ancient Sherekhan's Panacea Sherekhan's Panacea
Ancient Valtarra's Clairvoyance Valtarra's Clairvoyance
Ancient Narc's Carmine Tear Narc'southward Blood-red Tear
Ancient Ron'south Tintinnabulum Ron'southward Tintinnabulum
Ancient Ash Halfmoon Kagtunak Ash Halfmoon Kagtunak
Aboriginal Markthanan's Gland Markthanan's Gland
Ancient Blest Spirit Essence Blessed Spirit Essence

● Added the quests, 'Dawnwish Petal' and 'Duskwish Petal' that tin exist picked up one time per family from the NPC, Merindora of Grana.

– The petal items tin can be used with processing, to brand your family name onto Ornette's Spirit Essence and Odore's Spirit Essence, in add-on to irresolute their names.

– The following part will be added depending on each of the processing methods including Heating and Unproblematic Alchemy when Processing each Petal and Spirit Essence.

※ However, the Petal that you apply for Processing will disappear, which ways you lot can only use one of the following: Heating OR Simple Alchemy

Materials Processing Method Result

Ornette'due south Spirit Essence


Dawnwish Petal


Apply Heating with Pulverization of Flame x1

Ornette'south Spirit Essence
※ The crafter'southward family name is branded onto the detail.

Use Simple Alchemy with Pulverisation of Time x1

Aboriginal Ornette'south Spirit Essence
※ The crafter's family proper noun is branded onto the item.

Odore'due south Spirit Essence


Duskwish Petal


Employ Heating with Pulverisation of Flame x1

Odore's Spirit Essence
※ The crafter'south family name is branded onto the particular.

Employ Simple Abracadabra with Pulverization of Time x1

Ancient Odore'south Spirit Essence
※ The crafter's family name is branded onto the item.


● Added a title you tin can obtain when y'all have an Ornette's Spirit Essence or Odore's Spirit Essence in your inventory. The quest for this title tin exist accustomed from Merindora if the aforementioned items are in your inventory.

– Y'all can obtain a blue title via the quest, "Herald of Dawn I," that you can have from the NPC, Merindora, when yous have an Ornette's Spirit Essence or an Ornette's Spirit Essence processed with a Dawnwish Petal.

– You tin can accept and consummate the quest, "Herald of Dusk I" from the NPC, Merindora, to obtain a bluish title, when you have an Odore's Spirit Essence or an Odore'southward Spirit Essence processed with a Duskwish Petal.

– Yous can accept and consummate the quest, "Herald of Dawn 2," from Merindora to obtain an boosted xanthous title, when you have an Ornette's Spirit Essence processed with a Dawnwish Petal.

– You can accept and complete the quest, "Herald of Dusk 2," from Merindora to obtain an additional yellowish title, when you have an Odore's Spirit Essence processed with a Duskwish Petal.

– You tin can all the same take the quest, "Ornette'southward Spirit Essence," when you either take all of the three items: Sherekhan'due south Panacea, Ron's Tintinnabulum, and Ash Halfmoon Kagtunak, or when you take an Ancient Greater Blessed Spirit Essence and the remaining Ancient textile in your inventory.

* You tin only proceed with and complete ane of the ii potion questlines, and not both "Ancient" and non-"Ancient" questlines.

● Items obtained in Balenos, Serendia, Calpheon and Mediah have been adjusted.

– The adjusted regions of each territory are equally follows

Balenos and Serendia
Biraghi Den
Calpheon
Abandoned Monastery
Calpheon Shrine
Keplan Mine
Treant Forest
Saunil Camp
Gehaku Evidently
Marni's Lab
Glutoni Cave
Quint Colina
Mask Owl'south Forest
Bree Tree Ruins
Refugee Camp
Northern Wheat Plantation & Waragon Cavern
Old Dandelion
Karanda Ridge, Mansha Forest
Rhutum Outstation
Hexe Sanctuary
Lake Kaia
Mediah
Abandoned Iron Mine
Wandering Rogue Den
Manes HIdeout
Sausan Garrison (Excluding Shultz Guard)
Helms Post
Ancient Ruins Earthworks Site
Elric Shrine
Soldier'south Grave
Marni'due south 2nd Lab
Hasrah Ancient Ruins (excluding Kratuga Ancient Ruins)

– Removed the post-obit items from the boodle tables of the above monster zones:

Item Blazon Particular Proper noun
Gear Loure'southward Lost Helmet, Loure's Lost Armor, Loure'southward Lost Gloves, Loure's Lost Shoes
Trade Ancient Iron Money, Ancient Statuary Coin, Ancient Silverish Coin, Ancient Gold Coin, Behemothic Tribe Statue Fragment, Pure Sulfur Stone, Mane Fang Necklace, Broken Golem's Core, Intact Golem's Core, Cultists Magic Sack, Soldier'due south Keepsake etc.
Other Melted Iron Shard, Melted Copper Shard, Melted Platinum Shard, Ancient Magic Crystal of Abundance, etc.

Replaced some of the items obtainable from the aforementioned monster zones with the following item boxes:
-The aforementioned type of boxes will stack in 1 inventory slot

Earlier Subsequently
Bares, Yuria, Krea, Seleth, and Kalis main weapons of all classes, total of 85 item types
Bares Main Weapon Box, Yuria Main Weapon Box, Krea Main Weapon Box, Seleth Main Weapon Box, Kalis Main Weapon Box
Offensive, Accurateness, Defensive, and Krea sub-weapons of all classes, total of 75 item types
Offensive Sub-weapon Box, Accuracy Sub-weapon Box, defensive Sub-weapon Box, Krea Sub-Weapon box
Agerian, Zereth, Talis, Taritas, Grunil, Hercules' Might, Heve's Strength, Fortuna'due south Luck defense gear of all armor slots, a full of 32 particular types
Agerian Defense Gear Box, Zereth Defence force Gear Box, Talis Defence Gear Box, Taritas Defense Gear Box, Grunil Defense Box, Hercules' Might Defense Box, Heve'southward Force Defense Box, Fortuna'southward Luck Defense Gear Box
Yuria, Bares, Hesus, Elisha, Kalis, Talis accessories of all accessory slots, full of 24 item types
Reliable Adventurer's Necklace Box, Reliable Adventurer's Earring Box, Reliable Adventurer'due south Ring Box, Reliable Charlatan's Chugalug Box
Magical Crystals of Infinity, total 46 item types
Faintly Magical Crystal Box

※ You can obtain one of the following crystals when you open up a Faintly Magical Crystal Box.

* Magical Crystal of Infinity – Armor, vigor, swiftness, adamantine, assault, valor, immovability, MP recovery, Back Attack, Downwardly Attack, Air Attack, Critical Hitting, Speed Attack, Counter Attack, Siege, Melee Attack, Magic Attack, Ignore Knockback Resistance, Ignore Knockdown Resistance, Ignore Grapple Resistance, Ignore Stun Resistance
– Yous tin obtain one of the item types of all classes according to a certain probability upon opening the Weapon/Sub-weapon boxes. Also, you lot can only obtain gear and accessories that are not enhanced.
– Added the following Blackness Stone bundles that are obtainable by defeating monsters in the aforementioned regions.

● Changed the obtainable merchandise items from destroying objects to a gilt bar.

Earlier Afterward
Merchandise Items
(when destroying Altar Imp Prison, Bandit Treasure Wagon, Troll Protection Tower, Sausan Golden Railroad vehicle, Sausan Supply Breast)

Gilt Bar 1G

We felt that there were too many lootable item types from the Calpheon and Mediah Territories. These items, which were also non always immediately necessary when yous obntained them, would only serve equally an inconvenience as they took upward precious inventory space. To address this matter, we went near organizing the types of loot that dropped in these regions.

Monster Zones Vendor Detail Earlier Later
Desert Naga Temple Desert Naga's Webfoot 1,750 12,700
Titium Valley Desert fogan's Helmet Shard one,820 14,500
Bashim Base Bashim Mane i,925 14,800
Crescent Shrine Token of Crescent 1,890 10,600
Cadry Ruins Cadry's Token two,100 15,700
Gahaz Brigand's Lair Gahaz Seal 2,400 16,100
Waragon Nest Rock Waragon Hide 3,150 ten,000
Basilisk Den Basilisk Calibration 3,000 viii,300
Taphtar Apparently
(Centaurus Herd)
Centaurus Mane 3,240 21,900
Roud Sulfur Mine Sulfur Fragment 3,000 18,600
Pila Ku Jail Warder's Token Piece 3,600 16,400

* The amount of vendor items dropped from using Item Collection Increase Scrolls and/or Agris Fever are equally follows:

– Detail Collection Increment Scroll = x1

– Detail Collection Increase Ringlet (Advanced) = x2

– Agris Fever = x2

– Item Drove Increment Scroll + Agris Fever (Book of Margahan Chapter five Completed) = x3

– Particular Collection Increase Scroll (Advanced) + Agris Fever (Volume of Margahan Affiliate 5 Completed) = x3

● Changed the drop rate for sure vendor items from Waragon Next and Basilisk Den.
– Decreased the driblet rates of Coil Written in Ancient Language and Caphras Stones when defeating normal monsters.

– Increased the drop rates of Curlicue Written in Ancient Linguistic communication and Caphras Stones when defeating rare monsters. (those denoted with a star on the minimap).

We've improved the vendor items that drop from Valencia monsters by introducing new versions of these items.

When setting forth on their seasonal adventure, Valencia has been a testing ground for many adventurers to witness their growth with their Tuvala gear equipped, and yet, the types of vendor items that drop from these regions were rather unbalanced. Thus, nosotros adjusted the value of vendor items that drop from defeating monsters in the higher up regions. For the sake of New Adventurers who may not have "Item Drove Increase Scrolls" readily bachelor, nosotros made certain that the basic vendor items items have a 100% guaranteed driblet rate.

● Due to the value change of Cadry Tokens, the recipe for [Guild] Restoration of Cadry'southward Forbidden Book has been modified.

Guild Crafting Cadry Token x30 + [Guild] Parchment x1 + Sheep blood x10 + Powder of Darkness x10

※ You will still need 100 'Cadry Token' when Crafting the '[Guild] Restoration of Cadry's Forbidden Volume' with the erstwhile 'Cadry Token' item.
* You will only exist able to arts and crafts the '[Guild] Restoration of Cadry's Forbidden Book' using onetime Cadry Tokens earlier the October 27th Update

The description of the '[Lodge] Restoration of Cadry's Forbidden Volume' has been changed from stating 100 tokens to 30.

● Removed the text that explained that boosted effects will be applied in one case Life Mastery is unlocked from the item description of Seafood Cron Meal and Aboriginal Cron Spice.

● The description for the Wooden Fence Gate has been modified to arrive more than natural.
● Added the following text to description of the Perfume of Courage, Perfume of Swiftness, Khalk's Elixir, and the Elixir of Deep Sea: Simply the effects of the concluding draught used will be practical.
● Aboriginal Ruins Core tin can now exist purchased from NPC stores.

● The phrase 'Uncheck the Auto Accommodate box' description in items that require combining, has been improved to make it more than noticeable.

● Fixed an issue where name engraving on certain PEN(V) items would not show while the detail was in the inventory.

● Stock-still an consequence where proper name engraved items that are PEN(V) would display incorrectly on the mount information page.

● Separated the shoes from the [Witch] Labreve Dress.

– Added [Witch] Labreve Shoes to the outfit boxes where [Witch] Labreve Clothes tin can be obtained.

– Because of this, nosotros have sent the [Witch] Labreve Shoes to the Heidel Storage to Adventurers that ain the [Witch] Labreve Clothes.

● Separated the shoes and gloves from the item [Maehwa] Labreve Clothes.

– Added [Maehwa] Labreve Shoes and [Maehwa] Labreve Gloves to the outfit boxes where [Maehwa] Labreve Dress can exist obtained.

– Because of this, we have sent the [Maehwa] Labreve Shoes and [Maehwa] Labreve Gloves to the Heidel Storage to Adventurers that own the [Maehwa] Labreve Dress.

● Separated the shoes worn upon equipping the [Hashashin] Domtur Armor.

– [Hashashin] Domtur Shoes were sent to the Heidel Storage of an Adventurer with the [Hashashin] Domtur Armor.
– [Hashashin] Domtur Shoes were added to the [Hashashin] Domtur Outfit Set.

● In the Naphart Camp clarification, the text has been changed to remove references to potions that are no longer in the game (WP/SP potions).
● [Ranger] Treant Cover-up Outfit Set has had typos rectified.
● [Da-Dum-Da-Dum] Merv's Tailoring Tool and [Venia] Merv's Tailoring Tool has had its description extended to mention interactions with Dyes.

● Changed the location of one of the 'Shadow of Gahaz' and so that information technology no longer interferes with extracting the Essence of Garzar, which is required to proceed with the quest '[Valencia] Enervated Black Dragon'.

● Adjusted the AP and HP levels of the [Violent] Shadow of Gahaz that appears at Gahaz Bandit's Lair to be suitable for the recommended AP level.

● Added the quest, "[Pet] Lauren's Fluffy," from which you lot can obtain a pet that can share your joys and sorrows throughout the long adventure.
– You can complete this quest once per family and must complete all of the quests in the Serendia main questline.
– Upon completion of this quest, you can obtain a Tier one pet, "Lauren'south Fluffy."
– Y'all can conveniently cheque this by opening Quest (O) and going to [ADV Support] Pets, Loyal Companions from the Suggested tab.
* You can go along with the quest upon completion of the following Serendia crossroads main quests.
– [Crossroad] The Lamenting Caput of the League of Merchants: The Eyewitness
– [Crossroad] Silence, Nosotros're Washed Here!: Restless Days
– [Crossroad] Each of Their Reasons: The Securing of Safe Passage
– Beginning of a Journey: Edan's Party

▲ Lauren'south Fluffy, the Pet available from this quest.

● Editted the Knowledge of 'Seafood Cron Meal' then that information technology no longer states that the boosted effects will exist applied when Life Skill Mastery is applied.

● Changed the spacing in 'Fughar's Alphabetic character of Encouragement' to make information technology easier to read.

● Changed the quest text for accepting "Lookout man Your Step While on Patrol" in Calpheon to read more than naturally.

● Karashu, the alchemist in Sand Grain Bazaar, cached an alchemy device somewhere deep in Hystria Ruins. When the Aboriginal Teleporter connects to the Hystria Ruins, the light that seeps out from the alchemy device volition reveal where it is connected.

– It is said that Adventurers who help Karashu can see the light the device emits from the aboriginal teleporter.

– Make certain that you have your quest settings to show combat quests, which can be done through the quest window.

Quest Name Starting NPC Objectives Completion NPC
Forgotten Core Office Karashu Mitt over the Abracadabra Device'south Core Office to Vygun Vygun
Light of Hystria Ruins Vygun Drink the potion in your invetory that Vygun gave yous Vygun

– To accept these quests, your graphic symbol must be level 57 or higher, and have completed one of the quests below:

* Mediah Main Quest '[Co-op] Awakened Black Spirit' before the rework

* Mediah Main Quest 'Apocalyptic Prophecy' later the rework

* '[Special Growth] Fughar'south Memorandum – Chapter 9'


Aakman/Hystria Ruins teleporter before completing the quest

Hystria Ruins releporter later completing the quest

The teleporter found in the desert ofttimes led players to undesirable monster zones, because it was hard to predict where it would take them. In this update, we've added an consequence to the teleporter device that leads to Hystria Ruins. The teleporter devices can now be distinguished after completing a elementary quest.

    • ● Changed selectable quest rewards that offered SP & WP potions to now offer MP potions.

● Bartali Gilt Bar, Lauren Family's Golden Bar, and Aureate Bar from the Denizen Bank obtainable as quest rewards have all been changed to Gold Bar 10G (equal in value). All Ancient Coin types awarded from the principal questline have also been inverse to Gilt Bar 10G rewards.

● Added energy potions equally quest rewards throughout the Balenos to Mediah main questlines in lodge to ensure adventurers take enough energy to explore and acquire knowledge in the vast earth of Black Desert.

● Adjusted the corporeality of Beginner Black Stones that are obtainable from the simplified main questline to be comparable to the amount obtainable from the regular primary questline.

Item Name Before After
Beginner Blackness Stone (Weapon) Complete Fughar's Memorandum – Chapter 7 (Reach Lv. 55) and get 610 stones Complete Fughar's Memorandum – Affiliate 7 (Achieve Lv. 55) and get 1580 stones.
Beginner Black Stone (Armor) Complete Fughar's Memorandum – Chapter 7 Complete Fughar'south Memorandum – Affiliate vii (Reach Lv. 55) and get two,220 stones

Removed Beginner Blackness Stones as quest rewards from the post-obit simplified main quests.

Quest
[Special Growth] Fughar's Memorandum – Chapter 8 (Reach Lv. 56)
[Special Growth] Fughar's Memorandum – Chapter 9 (Reach Lv. 57)
[Special Growth] Fughar'south Memorandum – Chapter 10 (Reach Lv. 58)

●Simplified the type of nutrient items rewarded from the Balenos to Valencia chief questlines to those that give Wellness EXP, such as Fluffy Milk Breadstuff, Seasame Simit, and Uncomplicated Cron Meal.
● Improved the road for the '[Combat Promotion] Uncomfortable Ocean Otter' quest, and changed its objectives as follows:

Before After
Defeat the Helms
Defeat monsters at Abased Atomic number 26 Mine
Defeat monsters at Elric Shrine
See with Narava Rakum in Sarma Outpost
Meet with Adam Berney in Kusha
Defeat monsters at Elric Shrine

● Added 'Porio's Combat Promotion' quests to be suggested by the Black Spirit only for characters who take already completed the Mediah main questline but oasis't reached Lv. 56 yet.
– If you go along with the 'Porio's Combat Promotion' questline, you'll exist able to obtain a large corporeality of Combat EXP to help your character reach Lv. 56.

● Changed the locations of Black Dragon Garzar and Weakened Black Dragons in Gahaz Brigand's Lair. Too, Gahaz Bandits have been relocated to a certain altitude further away from the NPCs in the vicinity.
● Changed the quest acceptance requirement from Lv. 57 to Lv. 60 for "Invitation from I," which is the preceding quest for the last stronghold of the Ancients, Atoraxxion main questline.
● Changed to motility straight to the Kalis Parliament in Calpheon City from the Serendia Shrine upon completing a Calpheon primary quest, "A Disaster Foretold."

– You can continue the quest by talking to Herman Feresio at the Parliament.

● Changed the "[Equus caballus Keepsake] Seal of the Clandestine Guards," a quest from which you lot can obtain a horse once per family while the primary questline is in progress, to exist unacceptable in Trent. Instead, you tin proceed with "[Horse Emblem] Seal of the Surreptitious Guards" when yous've completed the Balenos primary questline.

– You cannot accept "[Horse Emblem] Seal of the Secret Guards" if you take already completed it in one case.

– When the [Horse Emblem] Seal of the Secret Guards quest is already in progress in Trent, you can continue the quest.

● Fixed the Functioning Plans in Biraghi Den so characters won't collide with them.
● Completed accepted quests that required the old loot items that were obtained in monster zones before the loot particular changes.

● Improved Illezra's movement to appear more natural when she appears behind Tranan Underfoe during the quest 'Hammer that Wakes the Morn of Velia.'

● Improved the camera effect to announced more than naturally when talking with Maudi Budar.

● Changed Jordine to disappear at a more natural point during the quest "Against Jordine."

● Improved the start and end of the reminiscence dialog between Martha and Rafi that you lot can run across subsequently accepting the quest "[Atoraxxion] Too Adventurous" to appear more natural so that it feels like a reminiscence.

● Improved Yaz's movement of reading Martha's Journal to appear more natural in the quest dialog for "[Atoraxxion] Talibre'south Tear."

● Fixed the issue where the dialog for obtaining knowledge would appear for the NPC Aliba even after the Altinova Gateway node would be revealed on the map.

● Improved the presentation of the quest, "On the Top of the Spire."

● Fixed the issue where the button for playing the cutting scene during the quest, "[Awakening] Bree Tree Cave," would be displayed in duplicates.

● Inverse the navigation guide needed to consummate the quest, "Calpheon Shrine," to exist more natural.

● Improved to steal required items at a college run a risk during the following quests: "[Valencia] Afuaru's Hobby," "[Valencia] Memories of Eliza," "[Valencia] Rabam's Storage Key," and "[Valencia] The Same Method."

● Added more than treasure chests placed throughout the main questlines from Velia to Calpheon.

● Decreased the number of Harpies y'all have to kill for the quest objective of the following quest: "Reclaiming the Ridge."

● Changed the pigeons in Glish to fly away when you approach them.

● Added the cognition for "Worn Orc Bounden Test Records," which is obtainable from the Marni Farm Ruins.

● Improved the quest, "[Valencia] Memories of Eliza," so that the same item cannot exist stolen when you take a "Lake Jail Cardinal" during the quest.

● Changed Tatar'due south dialogue during the "[Valencia] Memories of Eliza" quest to read more naturally.

● Changed the dialogue options for Annolisa Rosie in Calpheon and Neruda Shen in Altinova to display the 'How to Utilise the Gold Key' push for Lv. sixty or lower characters that have a Gold Key item.

● Added Traveler's Map x1 to the quest rewards for 'Purified Ritual.'

● Changed the quest objective for 'The Kingdom of Mediah' to the following:

Before Subsequently
Speak with Prince Bareeds 3 Use the Traveler's Map to speak with Prince Bareeds III

※ If you lost the Traveler'southward Map and made your way to Bareeds III, y'all tin can talk to Bareeds Three to complete the quest.

● Added a guide about stealing in the quest summary of '[Valencia] Afuaru's Hobby' and made the quest objectives clearer.

● Fixed an outcome where the Suggested Quests tab incorrectly stated the level required for the quest 'I'south Invitation'.

● Changed the location of the Nighttime Portal when the Cyclops was summoned in the quest 'Retrieve the Sealing Stone.'

● Reduced the AP of Ronin by 25% in the quest '[Kamasylvia] Boss, Ronin' to brand the fight easier.

● Changed lines in the quest 'A Much-needed Driblet' to brand it more than natural.

● As Troll Blood tin only be obtained through a Fluid Collection tool, the quest '[Gathering Lv38] Defense Base of operations Back up Three has been improved to flow more naturally.

● Inverse the Igor Bartali'southward Chance Log – Vol. 10 entry's goal from "Sell a Broken Golem's Core" to "Hand over Golem Fragment x10 to Anna Marre of Shuri Farm.

● Changed the box at Northern Heidel Quarry to drop Silver and various items when broken.

● The Relief Aid Priest Laderr has appeared at the Abased Monastery node. You can purchase diverse potions and Atanis Fireflies from Laderr.

● Changed Cheremio of Glish to move more naturally.

● Changed Freharau, chief of Glish village, so his facial skin tone is more visible at night, along with his permanent scar.

● Improved the dialogue of several Stonetail Equus caballus Ranch villagers to flow more naturally.

● When Avant-garde and Supreme Cooking Utensils and Alchemy tools are installed in a residence, the location of the UI indicating the name and remaining durability has been moved to exist displayed higher up each tool.

● Fixed the issue where you couldn't properly exchange Marni's Stone when the collected Marni'south Stones in the inventory were located behind those that were not collected.

● Fixed the issue where sure items would disappear when selling the aforementioned item on the Fundamental Market while holding the Rich Merchant'south Ring.
● The Helmet and Armor have been renamed in Mystic'south Karlstein Outfit to Hat and Dress respectively.
● Certain geographical features have been corrected.

● Fixed the result where the bad-mannered motion that appeared when previewing Premium Sets of Sage in the Pearl Shop.

● Fixed an upshot where in certain situations, the camera would not work afterward previewing certain costumes for the Witch in the Pearl Shop.

● Stock-still an issue where the Mystic Class vox would play abnormally loud during the Black Spirit Grooming mdoe.

● Stock-still an event where a character could be moved to abnormal locations in specific situations in the Serendia region.

● Fixed an issue where you could go to the character selection window, even if your character was not in standby fashion.

● Stock-still an issue where the key guide would display incorrectly in certain residences when entering placement mode.

● Fixed an outcome where [Lahn] Desert Camouflage Weapons and Offhand could not be dyed.

● Made changes to in-game mail UI and then that information technology volition use linebreaks when the detail name is too long

● Fixed an issue where name-engraving would not show on items when placed inside mount storage. .

● Fixed an issue where in certain circumstances, when an particular successfully enhances to PEN (Five), the icon would not display it was enhanced while in the enhancement window.

● Fixed an issue where certain windows that contain a checkbox would display and unchecked box when the UI was outset opened.

cherryplicaut.blogspot.com

Source: https://mp1st.com/news/black-desert-online-update-1-99-released-this-september-29

0 Response to "Can You Get Duo Crescent Again From Event During Extension Bdo"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel